Conquer Poverty

Social Design · UX/UI · Branding · User Research

Type
Independent Project
Disciplines
Social Design · UX/UI
Context
Kean University

01 — The brief

A global problem, designed for action

The Brief

Millions of deaths annually due to dismal living conditions as a result of insufficient funds — a global crisis demanding a human-centered design response.

The Solution

Conquer Poverty by making donations to those in need easy, transparent, and rewarding — removing friction and restoring trust in the giving process.

Poverty is a design problem: the barriers to giving are systemic, confusing, and trust-eroding. The work spanned research, journey mapping, brand identity, visual design, and a mobile interface.

4 Core design disciplines
UX/UI Primary focus
Mobile Platform designed

02 — The work — design that drives giving